Table 2.
Co-design activities for Phase 1 discovery and design workshops
| Co-design element | Purpose | Activities |
|---|---|---|
| 1. Empathizing | Understand the end user experience |
Independent reflection using Empathy and Journey Maps Small and large group discussion |
| 2. Identifying needs | Articulate and prioritize the root problems or needs based on the end user experience |
Independent brainstorm of needs Small and large group discussion of needs and their prioritization |
| 3. Ideating | Brainstorm solutions that will respond to the prioritized needs | Small and large group discussion |
| 4. Rapid prototyping | Rapidly design low-fidelity prototypes to be considered for future development in the real-world context |
Pitch activity Small and large group discussion |