Table 1.
Initial coding framework.
| Preliminary codes | Examples |
| Meaning | Luck and unpredictability, ownership, meaning |
| Escapism | Fantasy, immersion, escapism, relaxation |
| Social | Being together, helping each other |
| Strategy | Strategy |
| Mechanics | Duration, variation |
| Achievement | Challenge, wining, losing, competition, revenge, provocation |
| Devotion | Dark play, eagerness |
| Exploration | Storytelling, learning new things, curiosity |
| Applicability for learning | Difficulty subject, boring, paradox with leisure |