Table 4.
Inclusion of recommendations for virtual reality design and implementation in traumatic brain injury studies.
| Recommendations for VRa development | Banville and Nolin [111] | Cikajlo et al [101] | Gamito et al [102] | Ma et al [103] | Robitaille et al [112] | ||||||
| Phase of VR development | |||||||||||
|
|
Phase 1: co-design |
|
|
|
|
|
|||||
|
|
Phase 2: feasibility |
|
✓b |
|
|
✓ | |||||
|
|
Phase 3: controlled trials |
|
|
|
|
|
|||||
| Recommendation | |||||||||||
|
|
End user involvement |
|
✓ |
|
|
|
|||||
|
|
Participant factors |
|
|
|
|
|
|||||
|
|
Adverse effects and safety | ✓ | ✓ |
|
|
✓ | |||||
|
|
Researcher involvement |
|
|
|
|
|
|||||
|
|
Determining barriers and facilitators to VR |
|
|
|
|
|
|||||
|
|
Rehabilitation principles |
|
|
✓ | ✓ |
|
|||||
|
|
Technological design and development |
|
|
|
|
|
|||||
|
|
Supporting implementation |
|
|
|
|
|
|||||
|
|
Research study design, reporting, and analysis | ✓ | ✓ | ✓ | ✓ | ✓ | |||||
aVR: virtual reality.
bRecommendation present.