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. 2021 Aug 27;9(3):e27195. doi: 10.2196/27195

Table 5.

Wheel of Sukr themes and corresponding motivation among participants. Chosen themes, favorite games, and underlying motivations listed by participant.

Participant Wheel of Sukr themes Favorite games Reasons and motivations
1
  • Motivation

  • Fun

  • Esteem

  • Baseball

  • Football

  • Monopoly

  • Fun and physical activity

2
  • Growth

  • Fun

  • Self-management

  • FIFAa

  • Fortnight

  • Minecraft

  • Monopoly

  • Like soccer, multiple modes of play

3
  • Motivation

  • Fun

  • Growth

  • Strategy games

  • Card games

  • Sports

  • Focus and thinking, being with other people

4
  • Sustainability

  • Motivation

  • Socializing

  • Videogames

  • Calming and fun

5
  • Socializing

  • Self-representation

  • Self-management

  • Board games

  • Fun to play with friends and family

6
  • Motivation

  • Esteem

  • Self-management

  • Team sports

  • Support from team and being active

7
  • Fun

  • Motivation

  • Self-management

  • Basketball

  • Board games

  • Playing with friends, competition

8
  • Motivation

  • Esteem

  • Self-management

  • Monopoly

  • Competitive

9
  • Self-management

  • Growth

  • Esteem

  • Sports or hockey

  • Fun to play, interesting, fast paced

10
  • Growth

  • Self-representation

  • Motivation

  • Soccer

  • Enjoy it

aFIFA: Fédération Internationale de Football Association.