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. 2021 Jul 9;123:107044. doi: 10.1016/j.addbeh.2021.107044

Table 1.

COVID-19 primary stress items relationship with changes in online gaming (OG) amount (in hours per week) from pre-quarantine to quarantine. Abbreviations: M = mean; SD = standard deviation; MW p-value = Mann-Whitney U-Test p-value; MAN1 p-value = MANCOVA p-value controlling for age and gender; MAN2 p-value = MANCOVA p-value controlling for age, gender, depression, and anxiety; CI = 95% confidence interval for most stringent statistically significant finding. All p-values were FDR corrected with significance assigned at p < .05. Asterisks (*) indicate a statistically significant p-value.

Stress Factor N Total Yes
M(SD)
N
Yes
No
M(SD)
N
No
MW
p-value
MAN1
p-value
MAN2
p-value
CI
Essential worker 1269 2.45(7.8) 228 3.32(13.3) 1041 0.1 0.9 0.91
Employment 1269 4.58(13) 302 2.72(12.3) 967 0.07 0.23 0.26
Others ill 1266 3.26(11) 464 3.13(13.2) 802 0.87 0.9 0.91
Others severely ill 1268 2.75(9.1) 116 3.21(12.8) 1152 0.81 0.92 0.91
Isolated alone 1257 3.26(9.4) 159 3.17(12.9) 1098 0.87 0.9 0.91
Having children 1266 1.45(9.6) 203 3.49(12.9) 1063 <0.0001* 0.69 0.7 0.5–3.59
Poor relationship 1109 3.5(14.2) 178 3.18(12.7) 931 0.87 0.92 0.91
Going outdoors 1268 3.82(15) 184 3.1(12) 1084 0.66 0.9 0.91