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. 2021 Sep 1;9(3):e26824. doi: 10.2196/26824

Figure 3.

Figure 3

Specific questions about each game’s mechanics (Smasher, Kuburi, Enigma, Teka Teki, and chess). The questions were as follows: (1) “Was the minigame fun” (factor: fun), (2) “Did you find it easy to understand the instructions” (factor: comprehensible), (3) “Did you find the minigame easy to play” (factor: easy to play), (4) “Did you find the controller easy to use” (factor: proper control), (5) “Do you understand the game better as the level increases” (factor: improvement after repeating), (6) “Did you think visual graphics were beautiful” (factor: enjoyable graphics), and (7) “Did you find it short” (factor: too short)?