Table 4.
Demographics of the attention-deficit/hyperactivity disorder (ADHD) and attention-deficit disorder (ADD) subtypes (N=37).
Demographic characteristics | All subtypes (N=37) | Participants with ADHD (combined subtype; 21/37, 57%) | Participants with ADD (inattentive subtype; 16/37, 43%) | P value | ||||||
Age (years), mean (SD)a | 13.78 (2.28) | 13.38 (2.156) | 14.31 (2.387) | .222 | ||||||
Intelligence quotient, mean (SD)b | 106.42 (17.91) | 104.07 (16.69) | 108.76 (19.44) | .525 | ||||||
Gender, n (%) | ||||||||||
|
Male | 25 (68) | 14 (67) | 11 (69) | 1 | |||||
Repeated at least 1 school year, n (%) | 11 (30) | 7 (33) | 4 (25) | .723 | ||||||
Handedness, n (%) | .595 | |||||||||
|
Right-handed participants | 29 (78) | 16 (76) | 13 (81) |
|
|||||
|
Left-handed participants | 1 (3) | 1 (5) | 0 (0) |
|
|||||
|
Ambidextrous participants | 5 (14) | 2 (9) | 3 (19) |
|
|||||
Comorbidity with at least 1 mental disorder (yes), n (%) | 28 (76) | 16 (76) | 12 (75) | 1 | ||||||
Wears glasses, n (%) | 14 (38) | 9 (43) | 5 (31) | .432 | ||||||
Previous use of virtual reality, n (%) | 22 (59) | 12 (57) | 10 (63) | 1 | ||||||
Regularly plays video games, n (%) | 26 (70) | 16 (76) | 10 (63) | .203 |
aData were collected from 37 participants.
bData were collected from 26 participants.