Table 1.
n (%) | |
---|---|
Geographic location | |
North America | 18 (37) |
Europe | 23 (47) |
Australia and New Zealand | 5 (10) |
Several western countries included | 3 (6) |
Age range | |
0–5 years | 11 (22) |
6–12 years | 13 (27) |
13–15 years | 23 (47) |
0–15 yearsa | 2 (4) |
Study design | |
RCT study | 3 (6) |
Quasi-experimental study | 2 (4) |
Prospective cohort study | 15 (31) |
Cross-sectional study | 29 (59) |
Electronic media devicesb | |
Television | 18 (37) |
Video game | 12 (25) |
Mobile phone/smartphone | 13 (27) |
Computer/internet | 14 (29) |
Touchscreen/tablet | 3 (6) |
Social media | 7 (14) |
Total screen time | 43 (21) |
Electronic media devices in the bedroom | 5 (10) |
Media content (e.g., violent content) | 1 (2) |
Sleep outcomec | |
Delayed bedtime/sleep onset latency | 22 (45) |
Poor sleep quality | 19 (29) |
Short sleep duration | 36 (73) |
Daytime tiredness | 15 (31) |
aWe have predefined three age group categories. If a study included data on ages overlapping the defined age categories, we used the mean age to allocate the study to an age category. A few studies (n = 2) included a large age span
bAs some articles examine several electronic media devices within the same study, this column does not add up to 100%
cAs some articles examine several sleep outcomes within the same study, this column does not add up to 100%