Table 1.
Game real-time data format table.
Field name | Specific description | Classification |
---|---|---|
X1 | Player PG position coordinate X | Continuous type |
Y1 | Player PG position coordinate Y | Continuous type |
X2 | Defensive PG player coordinate position X | Continuous type |
Y2 | Defensive PG player coordinate position Y | Continuous type |
OB | Do you hold the ball | Boolean type |
D1 | Distance between own player F and defender | Continuous type |
D2 | Distance between own player C and defender | Continuous type |
X | Player's moving target coordinate X | Continuous type |
Y | Player's moving target coordinate Y | Continuous type |
Id | Real time data number | Continuous type |
Tid | Statistics no | Continuous type |