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. 2021 Sep 20;12:689378. doi: 10.3389/fpsyg.2021.689378

Table 1.

Definition of areas of interest in specific phases of the movement of servers.

1st PSM 2nd PSM 3rd PSM 4th PSM 5th PSM
Area of interest Area surrounding server Tossing hand Area of hand—racket movement Area of hand—racket movement Tossing hand
Diagonal server—returner Tossing hand movement area Ball contact area Head and upper body Hand—racket
Ball bounce area Ball release Head and upper body Head
Tossing hand and upper body Ball upwards flight Upper body
Racket hand Back leg Lower body
Racket Front leg
Server head
Upper body
Hips

Individual areas of interest are presented and the phases of the movement of a server they belong to; PSM, phases of server movement.