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. 2021 Sep 21;12:746292. doi: 10.3389/fpsyg.2021.746292

Table 1.

Information of the constructs.

Constructs N of items Minimum Maximum Mean SD
Perceived usefulness 6 1.00 7.00 5.84 0.87
Perceived ease of use 4 1.60 7.00 4.92 0.95
Attitudes 5 1.80 7.00 5.45 0.90
Computer self-efficacy 7 1.86 7.00 5.16 0.75
Behavioral intention 5 2.00 7.00 5.69 0.90
Grow up with technology 3 1.00 7.00 5.73 0.98
Comfortable with multi-tasking 5 1.67 7.00 5.05 1.11
Reliant on graphics for communication 5 1.00 7.00 4.53 1.04
Thrive on instant gratification and rewards 4 2.00 7.00 5.32 0.89