Table 4.
System Usability Scale subscales.
| System Usability Scale itema | Values, mean (SD; range) |
| I thought the game was easy to use (+) | 4.18 (0.92; 1-5) |
| I found the various functions in this game were well-integrated (+) | 3.77 (1.05; 2-5) |
| I would imagine that most people would learn to use this game very quickly (+) | 3.91 (0.87; 1-5) |
| I felt very confident using the game (+) | 3.84 (1.20; 2-5) |
| I think that I would like to use this game frequently (+) | 2.22 (1.02; 1-4) |
| I found the game unnecessarily complex (−) | 1.91 (1.11; 1-5) |
| I found the game very cumbersome to use (−) | 2.95 (0.67; 1-5) |
| I think that I would need support of a technical person to be able to use this game (−) | 1.45 (0.81; 1-3) |
| I thought there was too much inconsistency in this game (−) | 1.66 (1.20; 1-4) |
| I needed to learn a lot of things before I could get going with this game (−) | 1.57 (0.90; 1-4) |
a(+) higher scores indicate greater usability; (−) lower scores indicate decreased usability.