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. 2021 Oct 8;9(4):e29586. doi: 10.2196/29586

Table 4.

Variables related to media use.


Values, median (IQR) P value
  VRa group (n=15) Control group (n=14)
After-Scenario Questionnaire scoreb 1 (1-3) 3 (2-4) .002
User Satisfaction Evaluation Questionnairec 27 (23-28) 22 (20-24) .01
Simulator Sickness Questionnaire, abbreviatedd 1 (1-3) N/Ae N/A
Presence and immersion according to Slater-Usoh-Steedf 5 (5-5) N/A N/A

aVR: virtual reality.

bRange 1 to 7 (1=full satisfaction).

cRange 6 to 30 (30=optimal satisfaction).

dRange 1 to 5 (1=no simulator sickness).

eN/A: not applicable.

fRange 1 to 7 (7=full presence and immersion).