. 2021 Sep 28;23(9):e28037. doi: 10.2196/28037
©Jong-Long Guo, Hsiao-Pei Hsu, Tzu-Ming Lai, Mei-Ling Lin, Chih-Ming Chung, Chiu-Mieh Huang. Originally published in the Journal of Medical Internet Research (https://www.jmir.org), 28.09.2021.
This is an open-access article distributed under the terms of the Creative Commons Attribution License (https://creativecommons.org/licenses/by/4.0/), which permits unrestricted use, distribution, and reproduction in any medium, provided the original work, first published in the Journal of Medical Internet Research, is properly cited. The complete bibliographic information, a link to the original publication on https://www.jmir.org/, as well as this copyright and license information must be included.
Figure 2.
Model for acceptability evaluation of educational virtual reality games.