Figure 1.
The Virtual Racquetball task. An illustration of the experimental set-up (a), example gameplay footage (b), and a side-view of ball trajectory distributions (c). Note: for all trials, virtual balls stayed fixed on the midline of the room and followed the same pre-bounce speed and trajectory. Differences between expected and unexpected trials were therefore consigned to ball elasticity (i.e., ‘bounciness’) manipulations only. See Supplementary Videos of the protocol at https://osf.io/ewnh9/.