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. 2021 Mar 29;53(5):2158–2171. doi: 10.3758/s13428-020-01535-9

Fig. 4.

Fig. 4

This screenshot of the “Detective Game” shows the view that participants use to categorize mystery clues as either Promising Leads (which are shared with their social network neighbors) or Dead Ends (which are not). The interface uses reactive and performant front-end components