Skip to main content
. 2021 Oct 13;65:101728. doi: 10.1016/j.tele.2021.101728

Table 1.

The descriptive information of demographic characteristics and VR variables (N = 298).

Variable Categories Number of Participants (%)
Sex Male
Female
190 (63.5%)
108 (36.1%)
Age 16–63 (Means = 35.43, SD = 9.74)
Household Income Less than $10,000
$10,000–$19,999
$20,000–$29,999
$30,000–$39,999
$40,000–$49,999
$50,000–$59,999
$60,000–$69,999
$70,000–$79,999
$80,000–$89,999
$90,000–$99,999
$100,000–$149,999
More than $150,000
13 (4.4%)
11 (3.7%)
32 (10.7%)
30 (10.1%)
32 (10.7%)
63 (21.1%)
32 (10.7%)
40 (13.4%)
15 (5.0%)
10 (3.6%)
15 (5.0%)
7 (1.7%)
Education Level High school graduate
Some college
2-year degree
4-year degree
Master's degree
Doctorate
8 (2.7%)
18 (6.0%)
6 (2.0%)
180 (60.4%)
79 (26.5%)
5 (1.7%)
Race/Ethnicity White
Black/African American
American Indian or Alaska Native
Hispanic/Latino
Asian
Others
209 (70.7%)
60 (20.1%)
8 (2.7%)
12 (4.0%)
7 (2.3%)
2 (0.6%)
VR Hardware Ownership No
Yes, but not purchasing one after March 2020
Yes, and purchasing one after March 2020
90 (30.4%)
28 (9.4%)
179 (60.2%)
Types of VR Hardware
(check all that apply)
Google Cardboard
Samsung Gear VR
Oculus Go
Oculus Rift(s)
Oculus Quest
HTC Vive
PlayStation VR
Valve Index
101 (33.9%)
144 (48.3%)
32 (10.7%)
40 (13.4%)
47 (15.8%)
42 (14.1%)
66 (22.1%)
22 (7.4%)