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. 2021 Oct 13;65:101728. doi: 10.1016/j.tele.2021.101728

Table 9.

T-Test (Purchased VR vs. not purchased VR last year).

Purchased VR Last Year
No (28) Yes (179) t-test (df = 293) (p-value)
Education 21.4% 36.9% 1.778 (0.083)+
Tour 25.0% 39.7% 1.490 (0.138)
Game 78.6% 61.5% 1.968 (0.056) +
Movie 53.6% 51.4% 0.211 (0.834)
Socializing 17.9% 25.6% 0.776 (0.439)
Work 28.6% 9% 2.293 (0.028)*
Mental Health 21.5% 25.1% 0.422 (0.674)
Physical Health 14.3% 20.1% 0.723 (0.470)
Telemedicine 10.7% 10.1% 0.107 (0.915)

Note: N = 298. + P < .1, *P < .05.