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. 2020 Sep 30;2:567502. doi: 10.3389/fdgth.2020.567502

Table 1.

Coaching systems that were designed for and evaluated in home environment.

Study Healthcare domain UI technologies Coach-user interaction Subject monitoring technologies Continuous monitoring Real-time evaluations and feedback Number of subjects Duration of trial Evaluation outcomes
Salvi et al. (17) Physical rehabilitation Tablet Motivational virtual coach avatar ECG, heart rate, respiration rate, accelerometers - Heart rate feedback for cardiac rehabilitation 118 adults with myocardial infarction 21 weeks Improved educational levels but not adherence or exercise habits significantly
Prvu Bettger et al. (18) Physical rehabilitation On board screen Virtual coach avatar to demonstrate and guide activity 3D pose and motion tracking - Feedback on exercise quality 287 patients after total knee arthroplasty 12 weeks Significantly lower health-care costs while providing similar effectiveness
Segerståhl and Oinas-Kukkonen (19) Physical activity Wristband display and PC Exercise level guidance Heart rate Heart rate feedback 30 young adults 3 weeks Feasibility, usability and acceptance of technology study
Watson et al. (20) Physical activity PC Virtual embodied exercise coach Digital pedometer Daily number of steps - 70 overweight adults 12 weeks Effective in increasing short-term physical activity, long-term effects need further evaluation
Bickmore et al. (21) Physical activity Tablet Virtual embodied conversational exercise coach to motivate walking Digital pedometer Daily number of steps - 263 sedentary older adults 6 months Effective in increasing short-term physical activity, but problematic long-term maintenance of behavior change
Friederichs et al. (22) Physical activity Online program Motivational interviewing with coach avatar - - - 500 Dutch adults 1 month If avatar failed to strengthen social relationship with user the impact of the intervention was not enhanced
op den Akker et al. (23) Physical activity Smartphone and PC Feedback by virtual human coach or text Activity tracker, digital pillbox Amount of physical activity - 43 adult office workers 6 weeks Virtual coach had lower effectiveness compared to text messaging
Gabrielli et al. (24) Physical activity Smartphone Virtual coaching for behavioral change Activity tracker Daily number of steps - 6 families with overweight children 6 weeks Acceptable solution to support health promotion interventions in primary care
Fadhil et al. (25) Physical activity Smartphone Text-based conversational agent (chatbot) - - - 19 sedentary adults 4 weeks Preference of using virtual human agent or a combination depends health domain
Brandenburgh et al. (26) Physical and social activity Tablet and PC Virtual coach providing motivational feedback Accelerometers Amount of daily activity - 7 lonely older adults 6 weeks Reduced loneliness scores
Báez et al. (27) Physical and social activity Tablet Virtual gym environments, personalized avatars, gym coach avatar Accelerometers, barometric pressure - Participation and completion of exercises 34 older adults 10 weeks High usability and technology acceptance of virtual fitness environment, but poor real-time user interaction
Espie et al. (28) Insomnia Online program Animated personal therapist with personalized advice - - - 164 adults with insomnia 6 weeks Modest superiority over placebo on daytime sleepiness, improved sleep-wake functioning
Beun et al. (29) Insomnia Smartphone Health coaching dialog system (chatbot) - - - 151 adults with mild insomnia 6 weeks Significantly more patients reached a meaningful clinical change on Insomnia severity
Lorenz et al. (30) Insomnia Online program Animated conversational coach - - - 56 adults with insomnia 6 weeks Online CBT had substantial long-term effects on relevant sleep-related outcome parameters
An et al. (31) Smoking cessation Online program Personalized virtual avatar, online peer coach - - - 1698 young adults 12 weeks Increased smoking abstinence and positive changes in health behaviors
Abdullah et al. (32) Smoking cessation Tablet Virtual conversational agent - - - 6 Veterans 2 weeks Feasibility study, agent helped in setting a quit date.
Connelly et al. (33) Diabetes Online program Virtual conversational coach Accelerometers Level of physical activity - 31 patients with type 2 Diabetes 6 months Effective in promoting physical activity, interactive features did not affect activity
Block et al. (34) Prediabetes Online program, smartphone Automated physical activity and eating suggestions and logging - - - 339 adults at risk for developing diabetes 12 months Improved glycemic control, body weight, BMI, waist circumference, TG/HDL ratio, and diabetes risk
Ellis et al. (35) Parkinson's disease Tablet Virtual embodied conversational exercise coach to motivate walking Digital pedometer Daily number of steps - 20 patients with PD 1 month High retention, satisfaction and adherence to daily walking, significant improvement in mobility
van der Kolk et al. (36) Parkinson's disease PC Virtual cycling targeting heart rate zone Static bike with heart rate - Heart rate feedback 130 adults with mild PD 6 months Aerobic exercise at home is feasible and reduced off-state motor signs
Andrade et al. (37) Overactive bladder Online program Virtual human avatars and self-avatar - - - 41 adult women 12 weeks Improved QoL and overactive bladder symptoms
Hartanto et al. (38) Social anxiety disorder Head mounted display Virtual health agent, dialogues with virtual characters Head tracker, heart rate, microphone - Natural speech recognition, heart rate feedback 5 adults with social phobia 10 sessions Anxiety was evoked and over time gradually decreased due to exposure therapy, but serious technical problems occurred
Wu et al. (39) Powered wheelchair seating Smartphone (mobile app) Virtual seating coach promoting powered seating functions Accelerometers Seating angle monitoring Reposition adjustment 5 powered wheelchair users 5 days Feasibility study, accelerometers were unstable for seating angle while moving

UI, User Interface; Subject monitoring technologies: Type of sensing data/devices used, Continuous monitoring: Always-on tracking features, Real-time evaluations and feedback: Dynamic user evaluations using sensing data and provision of appropriate interventions.