Table 1.
Within- and between-participants division of the experiment.
| Pre-game | Game | Post-game |
|---|---|---|
| Random sequence generation | Condition 1, Unaware Computer exploits patterns in participant’s choice history against the participant. Participant is not informed of computer’s strategy | Random sequence generation |
| Condition 2, Aware Computer exploits patterns in participant’s choice history against the participant. Participant is explicitly informed of computer’s strategy and told that to win they must be random | ||
| Condition 3, Control Computer follows simple pattern continuously with 85% probability on each trial and acts randomly with 15% probability. Participant is not informed of computer’s strategy |
Each participant carried out all three parts of the experiment (Pre-game, Game, and Post-game). Different participant groups were randomized into conditions 1–3 only in the Game part of the experiment.