Table 3.
Associations between Social Media Usage (Frequency, Duration, and Platform) and Change in Awareness and Knowledge of FPS
| Variable | Change in FPS Awareness from Social Media Usage | P | |
|---|---|---|---|
| No Change (n = 20) | Increase (n = 42) | ||
| Social media usage | 0.307 | ||
| Significantly decreased | 7 (36.8) | 19 (45.2) | |
| Decreased | 0 (0.0) | 3 (7.1) | |
| No change | 4 (21.1) | 3 (7.1) | |
| Increased | 8 (42.1) | 17 (40.5) | |
| No. of hours on social media | 0.649 | ||
| <5 h | 11 (55.0) | 23 (54.8) | |
| 5-10 h | 2 (10.0) | 8 (19.0) | |
| 10-15 h | 2 (10.0) | 5 (11.9) | |
| >15 h | 5 (25.0) | 6 (14.3) | |
| Social media network | 0.042 | ||
| 3 (17.6) | 0 (0.0) | ||
| 13 (76.5) | 40 (95.2) | ||
| TikTok | 1 (5.9) | 2 (4.8) | |
Associations were tested using Fisher’s exact tests; counts are presented with column percentages.