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. 2021 Oct 12;23(10):e31051. doi: 10.2196/31051

Table 2.

Characteristics of the included studies for balance.

Author(s), year Aim ka Sample size Measuring instrument Effect size I2 kadj





Effect size 95% CI (LLb to ULc) P value

Gibbons et al, 2016 [23] Effects of VRd on lower limb outcomes in stroke patients 9 EGe: 104; CGf: 95 BBSg, FRTh 0.42 0.11 to 0.73 .42 10 4.077
Iruthayarajah et al, 2017 [24] To evaluate the effectiveness of VR interventions in improving balance in a chronic stroke population 12 EG: 132; CG: 142 BBS 0.506 0.259 to 0.753 ≤.001 2.622 5.012
Mohammadi et al, 2019 [25] To evaluate the effect of VR on balance as compared with that of conventional therapy alone poststroke 13 EG: 161; CG: 153 BBS, FRT, PASi 0.64 0.36 to 0.92 .083 36.7 5.530
Liang et al, 2020 [26] To evaluate the effectiveness of VR technology in promoting balance and walking function rehabilitation in stroke 17 EG: 215; CG: 217 FRT, PAS 4.09 2.20 to 5.97 ≤.001 84.5 8.513

ak: number of primary studies.

bLL: lower limit.

cUL: upper limit.

dVR: virtual reality.

eEG: experimental group.

fCG: control group.

gBBS: Berg Balance Scale.

hFRT: functional reach test.

iPAS: Postural Assessment Scale.