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. 2021 Oct 29;16(10):e0259364. doi: 10.1371/journal.pone.0259364

Table 1. VR in practice: Location, population, and time using VR.

N (%) *
PROVIDER CLINICAL SETTING
    Academic institution 12 (70.6)
    Community practice (Individual) 3 (17.6)
    Other- Outpatient specialty medical clinic 1 (5.9)
    Other- Clinical VR programmer/designer/researcher 1 (5.9)
PROVIDER CLINICAL POPULATION
    Mix of outpatient and inpatient 8 (47.1)
    Outpatient only 9 (52.9)
LOCATION OF PATIENT VR USAGE **
    In person (outpatient) 14 (82.4)
    In person (inpatient) 8 (47.1)
    Client/patient independent use (client/patient uses app on their own) 6 (35.3)
    Virtually (telehealth) 4 (23.5)
LENGTH OF TIME VR USED IN PRACTICE
    Less than 6 months 1 (5.9)
    1–3 years 6 (35.3)
    Over 3 years 10 (58.8)
PERCENT CLINICAL TIME SPENT USING VR
    0–10% 14 (82.4)
    11–25% 2 (11.8)
    26–50% 1 (5.9)
    51–75% 0 (0)
    76–100% 0 (0)

* A total of 17 provider responses are included in the study.

** Providers were permitted to select more than one response; thus percentages are calculated with N = 17, but do not add up to 100%.