VR treatment has been a valuable tool in my practice. |
16 (100.0) |
0 (0.0) |
VR allows me to more accurately diagnose clients/patients. |
6 (37.5) |
10 (62.5) |
VR allows me to individualize treatment to various clients/patients. |
14 (87.5) |
2 (12.5) |
My clients/patients seem more engaged in their VR treatment than in traditional methods. |
15 (93.8) |
1 (6.3) |
VR has helped my clients/patients with their progress in treatment compared with similar methods without VR. |
15 (93.8) |
1 (6.3) |
I have received positive feedback from my clients/patients regarding the use of VR. |
16 (100.0) |
0 (0.0) |
I have received negative feedback from my clients/patients regarding VR and… |
|
|
… they have attributed this to a problem with content (unrealistic scenes, grainy display, etc). |
4 (25.0) |
12 (75.0) |
… they have attributed this to a problem with technology (cybersickness, applications are not intuitive to use, discomfort of equipment, etc). |
6 (37.5) |
10 (62.5) |
… they have a problem with the general perception of VR as a treatment tool. |
0 (0.0) |
16 (100.0) |
Using VR has allowed me to have closer relationships to my clients/patients. |
10 (62.5) |
6 (37.5) |
When using VR, I spend more time with clients/patients than I would using other treatment techniques. |
2 (12.5) |
14 (87.5) |
I often felt rushed when using VR with my clients/patients. |
2 (12.5) |
14 (87.5) |
Using VR in my practice presents more technical issues than I would otherwise experience. |
11 (68.8) |
5 (31.3) |
VR apps for therapeutic use are generally intuitive for me to use. |
14 (87.5) |
2 (12.5) |
VR apps for therapeutic use are generally intuitive for my clients/patients to use. |
12 (75.0) |
4 (25.0) |
I would recommend the use of VR as a treatment tool to other providers in my field. |
16 (100.0) |
0 (0.0) |