. 2021 Oct 18;9(4):e29981. doi: 10.2196/29981
©Cristina Comeras-Chueca, Jorge Marin-Puyalto, Angel Matute-Llorente, German Vicente-Rodriguez, Jose Antonio Casajus, Alex Gonzalez-Aguero. Originally published in JMIR Serious Games (https://games.jmir.org), 18.10.2021.
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Figure 2.
BMI effect sizes for active video games compared with those for control group. AVG: active video game.