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. 2021 Oct 18;9(4):e29981. doi: 10.2196/29981

Figure 3.

Figure 3

BMI z-score effect sizes for active video games compared with those for control group. Analysis by length of the intervention: subgroup 1: interventions lasting more than 12 weeks; subgroup 0: interventions lasting 12 weeks or less. AVG: active video game.