Table 3.
Correlations among impulsivity, self-control, interpersonal influences, maladaptive cognitions, and internet gaming disorder (N=3081)a.
| Major variable | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 |
| 1. Impulsivityb | —c |
|
|
|
|
|
|
|
|
| 2. Self-control | 0.58* | — |
|
|
|
|
|
|
|
| 3. Parental influencesb | 0.26* | 0.24* | — |
|
|
|
|
|
|
| 4. Peer influencesb | 0.24* | 0.21* | 0.40* | — |
|
|
|
|
|
| 5. Overall maladaptive cognitionsb | 0.37* | 0.38* | 0.30* | 0.39* | — |
|
|
|
|
| 6. Perceived rewards of internet gamingb | 0.31* | 0.32* | 0.29* | 0.37* | 0.93* | — |
|
|
|
| 7. Perceived urges for playing internet gamesb | 0.39* | 0.45* | 0.28* | 0.35* | 0.85* | 0.69* | — |
|
|
| 8. Perceived unwillingness to stop playing without completion of gaming tasksb | 0.28* | 0.27* | 0.19* | 0.30* | 0.85* | 0.68* | 0.61* | — |
|
| 9. IGDd,e | 0.30* | 0.41* | 0.37* | 0.42* | 0.24* | 0.26* | 0.26* | 0.32* | — |
aMissing data were excluded from the analyses.
bPearson correlation analyses.
cNot applicable.
dSpearman correlation analyses.
eIGD: internet gaming disorder.
*P<.001.