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. 2021 Nov 2;13:735251. doi: 10.3389/fnagi.2021.735251

Table 2.

Quotes to exemplify the analytical findings.

Categories Subcategories Quote number Quotes Anonymous identification
Experiencing acceptability through safety and motivation Safety harness and handrails Quote 1 . I was held up by the safety harness, then you didn't have to worry about falling down.” Ron 75 years, person with stroke
Familiarity with the technology Quote 2 We use safety harness at [the rehabilitation center], so some of the equipment is familiar.” Andy 37 years, clinician
Having fun Quote 3 That went by terribly fast when I think about the fact that I walked 620 meters. You hardly think about the walking. That was great, I thought it was fun.” Miriam 64 years, person with stroke
Quote 4 It's fun because it's new and different. You want to master those tasks, it's fun when you master it.” Robert 48 years, clinician
Getting feedback Quote 5 It was fun collecting points and see that you could master the tasks in the game.” Kate 53 years, person with stroke
Implementing immersive VR in rehabilitation Conditions relating to patient health Quote 6 There is a lot of cognitive training. need to pay attention to what's going on, the tempo and concentration and focus, a lot of those things get stimulated.” Robert 48 years, clinician
Training multiple functions simultaneously Quote 7 . you need to use your head as early as possible, you know, concentrate. It's something entirely different than being at [the rehabilitation center], where they almost do your thinking for you, but, like the VR-game is something entirely different.” Jim 48 years, person with stroke
Quote 8 . choose different levels… you achieve one level, and maybe manage to get to the next level.” Kate 53 years, person with stroke
Adaptations to individual users Quote 9 If I could increase or decrease the difficulty level… tailored to the person's skills, then it would be very useful.” Andy 37 years, clinician
Organizational difficulties Quote 10 … if it takes too long to get the VR-game ready, the required effort exceeds the benefits … it's an important factor that the game doesn't glitch.” Julia 41 years, clinician