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. 2021 Oct 19;7(2):111–130. doi: 10.3233/BPL-210126

Fig. 3.

Fig. 3

Cognitively challenging gameplay and immersive storylines in VR. (top left) Rescue an animal that has escaped the sanctuary; (top right) Strategic landmarks placed at each intersection and guiding arrow for learning route; (bottom left) Participant cycling on stationary exercise to navigate VR environment; (bottom right) Top-down view of road network. Green dots denote participant’s path, red dot indicates starting point, and purple dot indicates destination.