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. 2020 Jul 31;26(3):385–392. doi: 10.4094/chnr.2020.26.3.385

Table 3.

Subgroup-specific Characteristics (N=1,200)

Item Subgroup 1 (rarely gambling)
Subgroup 2 (immediate gain gambling)
Subgroup 3 (broad gambling)
x2 or F p
n (%) or M±SD n (%) or M±SD n (%) or M±SD
Gender 31.99 <.001
 Male 500 (60.0) 108 (85.7) 158 (65.8)
 Female 334 (40.0) 18 (14.3) 82 (34.2)
Age (year) 16.64±1.28a 16.96±0.94b 16.83±1.10ab 4.29 0.014
Type of institution 100.81 <.001
 Youth support center 405 (48.6) 31 (24.6) 101 (42.1)
 Juvenile shelter/alternative school 87 (10.4) 6 (4.8) 30 (12.5)
 Probation center 204 (24.5) 19 (15.1) 58 (24.2)
 Juvenile reformatory 138 (16.5) 70 (55.5) 51 (21.2)
Age at quitting school (year) 15.31±1.59a 15.66±1.44c 15.53±1.49b 3.16 0.043
Age at first gambling experience (year) 13.34±3.03a 15.32±1.62c 14.22±2.70b 26.57 <.001
Type of first gambling 89.64 <.001
 Offline 336 (87.0) 60 (47.6) 180 (75.0)
 Online 35 (9.1) 44 (34.9) 50 (20.8)
 Illegal online 15 (3.9) 22 (17.5) 10 (4.2)
Type of gambling within 3 months 11.07 <.001
 Offline 100 (84.0) 36 (28.6) 170 (70.8)
 Online 14 (11.8) 51 (40.5) 58 (24.2)
 Illegal online 5 (4.2) 39 (30.9) 12 (5.0)
Frequency of gambling within 3 months 70.63 <.001
 ≤1 time per week 107 (90.7) 59 (47.2) 194 (80.9)
 2~6 times per week 10 (8.5) 55 (44.0) 38 (15.8)
 Everyday 1 (0.8) 11 (8.8) 8 (3.3)
Gambling companion 8.79 .067
 Alone 36 (30.3) 26 (20.8) 47 (19.6)
 Family or acquaintance 77 (64.7) 97 (77.6) 180 (75.0)
 Adults and strangers 6 (5.0) 2 (1.6) 13 (5.4)
Number of gambling sessions experienced 0.31±0.46a 7.50±1.86c 3.01±1.10b 2,358.53 <.001
Time spent on gambling (minute) 87.77±143.09a 139.58±150.21b 82.83±99.98a 13.80 <.001
Money spent on gambling (KRW) 103,768.91±478,537.18a 1,105,651.59±1,784,192.18b 251,282.47±823,375.51a 31.87 <.001
Money lost on gambling (KRW) 63,128.15±377,696.43a 744,117.07±1,446,931.01b 145,770.13±519,621.27a 25.76 <.001
Money won from gambling (KRW) 228,264.53±808,308.87a 1,147,921.29±1,497,429.83b 215,205.45±445,155.14a 41.84 <.001
GPSS/CAGI score 1.21±2.34a 6.16±5.48c 2.63±3.45b 54.93 <.001
 ≤1 (green, no problem) 805 (96.5) 30 (23.8) 126 (52.5) 563.09 <.001
 2~5 (yellow, low to moderate severity) 21 (2.5) 35 (27.8) 73 (30.4)
 ≥6 (red, high severity) 8 (1.0) 61 (48.4) 41 (17.1)
Motivation for gambling 50.50 <.001
 To win money 19 (16.2) 70 (57.9) 72 (30.6)
 For excitement 56 (47.9) 36 (29.8) 111 (47.2)
 Because of curiosity 33 (28.2) 13 (10.7) 40 (17.0)
 To get away from negative feelings 6 (5.1) 1 (0.8) 5 (2.2)
 To hang out with friends 3 (2.6) 1 (0.8) 7 (3.0)
Total* 834 (69.5) 126 (10.5) 240 (20.0)
*

Missing data were not included;

Fisher exact test;

a,b,c

Scheffé test (mean values with another letter indicate significant differences);

KRW=Korean Won; GPSS=Gambling Problem Severity Scale; CAGI=Canadian Adolescent Gambling Index.