TABLE 3.
Association between GD and psychological/behavioral variables.
95% CI
|
Heterogeneity
|
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Psychological variables | j | k | n | robs | LL, UL | τ | τ2 | I2 (%) |
Depression | 44 | 45 | 83,604 | 0.33 | [0.29, 0.36] | 0.14 | 0.019 | 95.6 |
Anxiety | 36 | 37 | 76,948 | 0.29 | [0.25, 0.33] | 0.13 | 0.016 | 97.2 |
Aggression | 17 | 19 | 35,441 | 0.30 | [0.24, 0.35] | 0.13 | 0.017 | 96.9 |
QOL | 17 | 18 | 25,833 | –0.22 | [–0.31, –0.12] | 0.21 | 0.043 | 96.1 |
Loneliness | 17 | 18 | 26,677 | 0.29 | [0.22, 0.36] | 0.16 | 0.027 | 95.8 |
Internet addiction | 18 | 20 | 25,368 | 0.56 | [0.48, 0.63] | 0.25 | 0.062 | 98.2 |
Game playtime | 51 | 53 | 62,792 | 0.40 | [0.35, 0.45] | 0.22 | 0.048 | 97.6 |
j, number of studies; k, number of reported effect sizes; n, number of samples; robs, estimated mean effect sizes (correlation coefficient); SDr, standard deviation for robs; CI, confidence interval; τ, square root of estimated tau^2; τ2, estimated amount of total heterogeneity; I2, total heterogeneity/total variability.