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. 2021 Dec 20;7(12):e08637. doi: 10.1016/j.heliyon.2021.e08637

Table 14.

Number of mentions by participants of codes relating to this research's themes.

Themes Number of Number of participant
mentions mentions
(across all interviews) (from n = 10)
Impacts of Challenge-Based gamification 24 15
Perceptions of Challenge-Based gamification 10 7