Table 5.
Extracted keywords from clinicians’ positive textual narratives, based on 65 recorded instances.
| Keyword | Relevancea | |
| AIb assistance context: diagnosis experience with AI assistance | ||
|
|
Convenient access | 0.976987 |
|
|
Thorough assessment skills | 0.641589 |
|
|
Good practice student interaction convenience | 0.62027 |
|
|
Interactive learning rationales | 0.612274 |
|
|
Good learning opportunities | 0.599706 |
|
|
Questions | 0.559626 |
|
|
Vast list of questions | 0.542493 |
|
|
Question banks | 0.537307 |
|
|
Times | 0.534484 |
|
|
Issues | 0.518757 |
|
|
Convenience | 0.515202 |
|
|
Scenario | 0.514838 |
|
|
History | 0.513546 |
|
|
Patient data | 0.512584 |
|
|
Plan | 0.507775 |
|
|
Pressure | 0.5077 |
|
|
Diagnoses | 0.507442 |
|
|
Students | 0.507159 |
|
|
Ease | 0.506215 |
|
|
Choices | 0.505864 |
| Non-AI assistance context: diagnosis experience with live patients | ||
|
|
Fast convenient real experience | 0.89935 |
|
|
Fast convenience | 0.706168 |
|
|
Real-life situation | 0.68436 |
|
|
High quality | 0.68049 |
|
|
Telehealth: convenient fast access | 0.664928 |
|
|
Real world | 0.602068 |
|
|
Real life | 0.600372 |
|
|
Live patient | 0.581455 |
|
|
Physical actions convenience | 0.581031 |
|
|
Video interactions | 0.561663 |
|
|
Convenience | 0.546701 |
|
|
Best learning experience | 0.540142 |
|
|
Challenging open-ended questions | 0.536408 |
|
|
Live experience | 0.534688 |
|
|
Positive feedback | 0.533209 |
|
|
Patients | 0.532791 |
|
|
Facial expressions | 0.529643 |
|
|
Experience | 0.528151 |
|
|
Common complaint | 0.526369 |
| Non-AI assistance context: diagnosis experience with HPSc | ||
|
|
Good practice | 0.721493 |
|
|
Real patient | 0.696931 |
|
|
Less fear | 0.695137 |
|
|
Convenient reinforcement of learning | 0.633235 |
|
|
Better interaction | 0.60778 |
|
|
Real world | 0.591024 |
|
|
New things | 0.58642 |
|
|
Future trend | 0.58135 |
|
|
Clear case | 0.581078 |
|
|
Convenience | 0.554921 |
|
|
Patient simulators | 0.543254 |
|
|
Point | 0.527845 |
|
|
Scenarios | 0.519927 |
|
|
Mistake | 0.518499 |
|
|
Practice maneuvers | 0.513818 |
|
|
Patients | 0.512968 |
|
|
Experience | 0.512967 |
|
|
Ease | 0.510172 |
|
|
Survey | 0.507779 |
|
|
Person | 0.507779 |
aRelevance scores range from 0 to 1, reflecting that higher values indicate greater relevance.
bAI: artificial intelligence.
cHPS: human patient simulator. It is worth nothing that the clinicians recorded their retrospective experience with the HPS, as it was not used in the graduate program.