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. 2022 Feb 7;2022(2):CD011347. doi: 10.1002/14651858.CD011347.pub3

2. Summary of methodologies in published studies of binocular treatment for amblyopia.

  Treatment N Age range (mean) Control group Type of amblyopia Previous treatment other than glasses Treatment duration Daily dose received Total dose received
Hess 2010aHess 2010b Anti‐suppression:
dichoptic coherent motion, via lenticular overlay, red‐green glasses or head‐mounted display 9 24 to 49 (39.6) No Strabismic, combined mechanism 5/9 occlusion Around 60 trials/block (0.5 to 3.7 per week, i.e. 1 to 3 hours in 2 to 3 days for 2 to 6 weeks) 8.2 blocks per week (SD 6.3)
Hess 2012 Anti‐suppression: Tetris game with modulation of contrast on iPod 10 17 to 51 (33.8) No All 4/10 occlusion 0.5 to 2 hours per day for 1 to 9 weeks 45 min to 1 hour 15 sessions (SD 4)
Knox 2012 Anti‐suppression: Tetris game using head‐mounted display goggles 14 5 to 14 (8.5) No All All occlusion (at least 6 months) 1 hour for 5 days in 1 week 1 hour 5 hours
To 2011 Anti‐suppression: Tetris game, interleaved breaks, via lenticular layer 9 18 to 51 (35.5) No All Not specified 10 to 19 sessions Not specified 15.75 hours (0.88 to 27.42 hours per week)
Li 2014 Anti‐suppression: binocular games through anaglyph glasses (contrast increment in fellow eye) 45/50 binocular group; 24/25 sham group 4 to 12 Yes (sham game and +/‐ occlusion) All 77% occlusion or atropine for around 1.9 years (n = 58) 4 hours/week for 4 weeks (+ 4 weeks in 60% binocular, but no gain) ≥ 1 hour per week, 4 weeks (i.e. 25% prescribed dose)
Kelly 2016 Anti‐suppression: binocular iPad adventure game: red/green anaglyphic glasses worn to separate game elements; high contrast elements seen by amblyopic eye with altered contrast to fellow eye relative to visual acuity level 28 4 to 10 (6.78) Yes All None 10 hours total (1 hour a day for 5 days over 2 weeks) 1 hour per day 10 hours
Gao 2018 Anti‐suppression: falling blocks game on iPod with dichoptic offset of contrast 115 (11 7 to 8 years of age) > 7 years (age range not specified) Yes (placebo) All No 1 to 2 hours daily for six weeks >10.5hrs (i.e. 25% of prescribed dose)
Sauvan 2019 Anti‐suppression: dichoptic movie design: parts of image seen by one eye and complementary parts by the other with unequal contrast to amblyopic and non amblyopic eye 17 9 to 67 years
(34.47)
Yes (sham ‐ treatment and patch for 2 hours prior to treatment) All 7/17 previous occlusion treatment 6 x 1.5 hour dichoptic movie sessions for both groups; patched group augmented with 2 hours of patching prior to session 16/17 participants ‐ 9 hours
 
1/17 participant – 7.5 hours
Birch 2020 Anti‐suppression: binocular iPad adventure game: red/green anaglyphic glasses worn to separate game elements; high contrast elements seen by amblyopic eye with altered contrast to fellow eye relative to visual acuity level 47 4.3 to 10.8
(6.8)
Yes All 58% previous patching, atropine or both 10 x 1 hour session over 2 weeks 1 hour 5 days a week 10 hours
Vedamurthy 2015a Dichoptic action video‐games 38 39.18 years Yes (sham ‐ watching movies monocularly with patch on) All 25/38 previous occlusion treatment Total treatment time 40 hours 1.5 to 2 hours for 2 to 5 times per week
Vedamurthy 2015b Dichoptic action video‐games 23 39.57 (15.74) No All Not stated Total treatment 40 hours Not stated Not stated
Waddingham 2006 I‐BiT™: videos and modified video games (imbalanced visual scene to favour amblyopic eye) 6 5.42 to 7.75 (6.25) No All 3 occlusion; 3 neither occlusion nor atropine 7 to 15 sessions of 20 minutes each 1 to 2 sessions of 20 minutes twice a week mean 4.4 hours
Herbison 2013 I‐BiT™: videos and modified video games (imbalanced visual scene to favour amblyopic eye) 10 4 to 8 (5.4) No All All, occlusion or atropine 6 weeks, 0 to 10 games + 15 to 30 videos 0 to 10 to 15 to 30 min per day 159.3 min
Herbison 2016 I‐BiT™: videos and modified video games (imbalanced visual scene to favour amblyopic eye) 75 4 to 8 (separate means per group) No All All, occlusion or atropine 30 minutes a week for six weeks 3 hours
Bossi 2017 Balanced binocular viewing: watching modified movies wearing 3D glasses 22 3.5 to 11.3 (6.6) No All None Anisometropia – 56 hours
Strabismus – 168 hours
56 min per day Not reported