Table 4.
Variable | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 |
---|---|---|---|---|---|---|---|---|---|
1. In-Game Need Satisfaction | – | .093 | .075 | .496∗∗ | .212∗∗ | .117∗ | .138∗ | .265∗∗ | .012 |
2. Important Life Aspect NS | .093 | – | -.635∗∗ | .068 | -.094 | .430∗∗ | .437∗∗ | -.061 | -.398∗∗ |
3. Important Life Aspect NF | .075 | -.635∗∗ | – | .030 | .231∗∗ | -.378∗∗ | -.426∗∗ | .261∗∗ | .625∗∗ |
4. Harmonious Passion | .469∗∗ | .068 | .030 | – | .097 | .089 | .178∗∗ | .093 | -.091 |
5. Obsessive Passion | .212∗∗ | -.094 | .231∗∗ | .097 | – | -.056 | .005 | .629∗∗ | .059 |
6. Satisfaction with Life | .117∗ | .430∗∗ | -.378∗∗ | .089 | -.056 | – | .567∗∗ | -.130∗ | -.519∗∗ |
7. Vitality | .138∗ | .437∗ | -.426∗∗ | .178∗∗ | .005 | .567∗∗ | – | -.081 | -.496∗∗ |
8. Problematic Videogame Play | .265∗∗ | -.061 | .261∗∗ | .093 | .629∗∗ | -.130∗ | -.081 | – | .226∗∗ |
9. Psychological Distress | .012 | -.398∗∗ | .625∗∗ | -.091 | .059 | -.519∗∗ | -.496∗∗ | .226∗∗ | – |
N = 329. ∗∗ correlation significant at the 0.01 level (2 tailed). ∗ correlation significant at the 0.05 level (2 tailed). Data here analysed in SPSS version 27.