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. 2022 Jan 28;22(3):1032. doi: 10.3390/s22031032

Table 1.

Classification System used in this review.

Focus Area Command and Control Warfare
Mode Traditional (T) Modern (M)
Warfare Domain Land (L) Sea (S) Air (A) Cyber (C) Space (Sp)
Warfare Type Resource Allocation Warfare (RAW)
or
Information Warfare (IW)
or
Weapon Control Wafare (WCW)
or
Adversary Monitoring Warfare (AMW)
Game Theory Categorisation 1 Non-Cooperative (NCo)
or
Cooperative (Co)
Game Theory Categorisation 2 Sequential (Seq)
or
Simultaneous (Sim)
Game Theory Categorisation 3 Discrete (D)
or
Continuous (C)
Game Theory Categorisation 4 Zero Sum (ZS)
or
Non-Zero Sum (NZS)
Number of Players 2 player (2P)
or
3-player (3P)
or
More than three-player (NP)