Table 5.
Name of technology | Aim of the technology or software | Role of novel technology | Level of technology readiness (TRL) | Study ID |
---|---|---|---|---|
“SenseCam reexperience” & “SenseCam remix” | To simplify the selection and organization of SenseCam images using a simple user interface by automatically grouping them into event-based sequences. It “remixes” the images, allows them to be pieced together, and facilitates the addition of narration to give an edited version of images. | Story Creation | 6 | Crete-Nishihata et al. (2012) |
“Family Stories” Website + Mobile Application | (1) Record video stories using computer webcams using a
website (called Serendipitous Family Stories) and these are
saved to a particular location on a map. (2) Share these video stories with selected individuals using a mobile application. The app facilitates downloading of the stories on a personal device and monitoring its location. When the device location comes close to the location of the saved story, it vibrates and the individual unlocks and views it. |
Story Creation | 6 | Bentley et al. (2011) |
“Biography Theatre” | This ambient display (called Biography Theater) cycles through music, photographs, movies, and narratives from a person living with dementia’s life to encourage reminiscence | Story Creation | 6 | Massimi et al. (2008) |
“Frame of Mind” | To facilitate the management of and interaction with digital pictures. It encourages natural reminiscence and storytelling, documenting stories with a simple audio and picture slideshow. | Story Creation | 6 | Axtell and Munteanu (2017) |
No Name Reported | System to help persons living with dementia to remember their daily events and stimulate conversation with family members about these events. | Story Creation | 6 | Karlsson et al. (2014) |
“Portrait System” | This multimedia portrait (presented on a touch screen computer) helps care staff become familiar with their clients (persons living with dementia), including their needs and habits as well as personal and social information (e.g., key life events, family, preferences, hobbies, interests). | Story Creation | 6 | Webster and Fels (2013) |
No Name Reported | To facilitate interaction between digital story viewers and storytellers. Digital stories were shown on a display (a television). Viewers scanned a QR code on the display to select a story to view and responded to them by leaving comments which were moderated by the research team. Once approved, comments were added to the story being displayed using running text at the bottom of the screen for subsequent viewers and storytellers to see. | Story Sharing | 5 | Waycott et al. (2017) |
Story Sharing | 5 | H. Davis et al. (2015) |