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. 2022 Feb 2;10(1):e30526. doi: 10.2196/30526

Table 2.

Characteristics of the primary studies.

Authors, year of
publication, country
Intervention Study
participants (n)
Age (years;
range)
Study design Control group Methods Follow-Up
Bertozzi et al [34], 2018, India My future family 393 15-19 Pilot study
Questionnaire (paper-and-pencil based, postgame)
In-game data

Chib [35], 2011, Peru Planeta Riesgo X 102 15-18 Quasi-experimental panel design
Questionnaire (self-administered)
Chu et al [36], 2015, Hong Kong Making Smart Choices 1176 12-16 Pilot experiment with pretest and posttest
Knowledge: Questionnaire
Feedback: Questionnaire and focus group
interviews

Escobar-Chaves et al [30], 2011, Puerto Rico It’s Your Game: Keep It Real 73 12-14 Pilot study
Questionnaire (paper-and-pencil based)
Class discussion
Reactions and opinions from 2 teachers, a librarian and a social worker

Fiellin et al [37], 2017, USA Play Forward: Elm City Stories 333 11-14 Randomized controlled trial Questionnaire (face-to-face assessments)
In-game data
Gariepy et al [38], 2018, USA Mobile videogame
intervention
26 15-17 Pilot study
Questionnaire (self-administered)
Focus group discussions
Haruna et al [39], 2018,
Tanzania
Game-Based Learning 120 11-15 Randomized controlled trial Questionnaire based
Focus group interview

Markham et al [40], 2012, USA It’s Your Game: Keep It Real 1258 mean 12.6 Randomized controlled trial Audio-computer-assisted self-interview
Oliveira et al [41], 2016, Brazil Papo Reto 23 15-18 Qualitative study (descriptive and exploratory)
Recorded workshops and speeches analyzed by content analysis
Peskin et al [42], 2015, USA It’s Your Game: Keep It Real 1374 mean 14.3 Randomized controlled trial Audio-computer-assisted self-interview
Peskin et al [43], 2019, USA It’s Your Game: Keep It Real 1543 mean 13 Randomized controlled trial Audio-enhanced, computer-assisted surveys
Potter et al [44], 2016, USA It’s Your Game-Tech 3143 mean 12.7 Randomized controlled trial Audio-enhanced, computer-assisted surveys
Rohrbach et al [45], 2019, USA It’s Your Game: Keep It Real 4562 mean 15 Quasi-experimental
cohort study

Audio-enhanced, computer-assisted surveys
Shegog et al [33], 2014, USA It’s Your Game-Tech 33,
22
12-14
13-15
Single-group,
pre/postusability test

Computer-based questionnaire
Shegog et al [31], 2017, USA Native It’s Your Game 45 11-15 Usability test (preadaption, adaption, postadaption)
Questionnaire (paper-and-pencil based)
Focus group discussions
Community advisory meetings

Shegog et al [32], 2021, USA Secret of Seven Stones 19 mean 12 Usability test
Questionnaire
Qualitative interviews
Tortolero et al [46], 2010, USA It’s Your Game: Keep It Real 981 mean 13 Randomized controlled trial Audio-computer-assisted self-interview
Winskell et al [47], 2018, Kenya Tumaini 60 11-14 Randomized controlled trial Audio-computer-assisted self-interview
For intervention arm: Postintervention survey Postintervention focus group discussions