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. 2020 Jun 10;50(2):257–268. doi: 10.1177/1403494820923814

Table V.

Bivariate analyses and three-step multivariate analyses on associations with problem gambling in Sweden. All analyses controlled by sex.

Bivariate (OR) Model 1 Model 2 Model 3 Final model
Leisure Spend too much time gaming 2.1 (1.4–2.9)*** 2.8 (1.8–4.2)*** 2.7 (1.8–4.0)**
Active participation in sports 0.7 (0.4–1.2) ns
Read books for enjoyment 0.6 (0.4–1.1) ns
School truancy 3 or more days of school missed 1.6 (1.1–2.4)* 1.4 (0.9–2.0) ns
Relationship with parents Can easily obtain money as a gift from parents 1.2 (0.7–1.9) ns
Parental monitoring of Saturday night activities 0.5 (0.3–0.8)** 0.5 (0.3–0.9)* 0.9 (0.5–1.6) ns
Parental emotional support 0.4 (0.3–0.6)*** 0.5 (0.3–0.8)** 0.7 (0.4–1.1) ns
Substance use Alcohol use within last month 1.4 (0.9–2.0) ns
Binge drinking within last month 2.2 (1.3–3.7)** 1.8 (1.0–3.2) ns
Inhalants within lifetime 4.4 (2.9–7.0)*** 4.0 (2.4–6.5)*** 3.4 (1.9–6.0)***
Cannabis use within lifetime 1.8 (1.0–3.3)* 0.9 (0.4–1.8) ns
Tranquilliser or sedative use within lifetime 2.4 (1.3–4.3)** 1.8 (1.0–3.5) ns
Gambling Gambling: slots within last 12 months 7.5 (4.7–12.1)*** 2.9 (1.6–5.4)** 3.6 (1.9–6.7)***
Gambling: cards within last 12 months 4.7 (3.1–7.5)*** 1.2 (0.7–2.4) ns
Gambling: lottery within last 12 months 4.4 (2.9–6.8)*** 1.4 (0.7–2.5) ns
Gambling: sports betting within last 12 months 5.4 (3.5–8.2)*** 2.4 (1.3–4.4)** 2.3 (1.2–4.4)**
Gambling: online within last 12 months 5.0 (3.4–7.4)*** 2.3 (1.3–4.1)* 1.9 (1.1–3.5)*
*

p<0.05; **p<0.01; ***p<0.001.