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. 2022 Feb 14;4:665604. doi: 10.3389/fspor.2022.665604

Table 4.

Prioritized game genres (n = 1,038).

Game genres Frequency n (%)
Tactical shooters 581 (56.0)
Multiplayer online battle arenas 197 (19.0)
Sport and racing simulations 90 (8.7)
Battle royales 58 (5.6)
Massively multiplayer online role playing games 28 (2.7)
Real time strategy games 21 (2.0)
Collecting card games 12 (1.2)
Mobile games 12 (1.2)
Fighting games 4 (0.4)
Others 35 (3.4)