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. 2022 Mar 1;26(4):1347–1371. doi: 10.1007/s10055-022-00636-4

Table 4.

Spearman correlation coefficients between immersion/post-immersion cybersickness and the virtual reality experience

Scale 1 2 3 4 5 6
1. MPS: Physical presence     –
2. IPQ: Realness    .65**     –
3. IPQ: Spatial presence    .62**    .58**     –
4. IPQ: General presence    .76**    .82**    .87**     –
5. TAM3: Perceived enjoyment    .44**    .29**    .27**    .34**     –
6. TAM3: Behavioral intention    .31**    .19    .14    .23*    .81**     –
7. FMS: Last score − .18 − .09 − .18 − .16 − .46** − .21*
8. VRSQ: Oculomotor − .38** − .36** − .32** − .41** − .49** − .32**
9. VRSQ: Disorientation − .14 − .06 − .09 − .15 − .41** − .29**
10. VRSQ: Total − .29** − .26* − .23* − .32** − .49** − .33**
11. MSAQ: Gastrointestinal − .12 − .13 − .20 − .16 − .33** − .32**
12. MSAQ: Central − .08    .04    .01 − .01 − .43** − .24*
13. MSAQ: Peripheral − .20    .05 − .25* − .16 − .36** − .22*
14. MSAQ: Sopite-related − .23* − .09 − .18 − .18 − .41** − .22*
15. MSAQ: Total − .16 − .03 − .13 − .12 − .50** − .28**

MPS Multimodal Presence Scale, IPQ Igroup Presence Questionnaire, TAM3 Technology Acceptance Model 3, FMS Fast Motion Sickness Scale, VRSQ Virtual Reality Sickness Questionnaire, MSAQ Motion Sickness Assessment Questionnaire. The correlations between cybersickness and the virtual reality experience appear bolded

*p < .05; **p < .01