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. 2021 Oct 27;69(1):56–65. doi: 10.1002/jmrs.555

Table 3.

A comparison of mean communication scenario scores for role‐play versus VR training.

Group n Role‐play µ ± σ n VR µ ± σ N Role‐play versus VR
Trainee 32 23.2 ± 2.4 32 24.3 ± 1.6 64 P < 0.05 where d = 0.51
Clinician 4 19.4 ± 3.8 5 22.4 ± 1.9 9 P = 0.17 where d = 1.03

n, sample size; N, population size; µ ± σ, mean ± standard deviation; d, Cohens D.