Skip to main content
. 2022 Feb 18;10(1):e31570. doi: 10.2196/31570

Table 3.

From change objective to intervention strategies—step 3 and step 4 of intervention mapping.

Step, goal Strategies and outcomes

1 2 3 4
Step 3

Domain Motivation-implicit Affective-implicit Cognitive-implicit Cognitive-explicit

Strategy Goal priming: passive, subtle, and unobtrusive activation by external stimuli such that people are not aware of the influence exerted by those stimuli. Reinforcing the positive valence of antirheumatic drug use by strengthening the positive associations through pairing antirheumatic drugs with a positive stimulus. Reinforcing attention toward medication using positive stimuli. Part of the techniques applied are based on attention bias modification training. Reduce concerns by educating patients on how to best use
antirheumatic drugs.
Step 4

Game component
  • Personalization of the game

  • Icon characters “Medi and Seintje”

  • Come-and-play reminder

  • Barcode scanner

  • Personalization of the game

  • Icon characters “Medi and Seintje”

  • Energizing/positive gaming environment

  • Slide to unlock

  • Visual search

  • Personalization of the game

  • Icon characters “Medi and Seintje”

  • Dot-probe task

  • Visual search

  • Multiple choice

  • medication quiz