Table 2.
Summary of the limitations in the current literature on virtual reality (VR)–based psychosocial interventions for individuals with psychosis and recommendations for future research.
| Limitations in the current literature | Recommendations for future research | Impact of recommendation for future research |
| Limited number of studies comparing VR-based psychosocial interventions to traditional psychosocial interventions. | Perform RCTsa that compare a VR-based intervention to traditional psychosocial intervention. | Efficacy of VR-based interventions could be compared with traditional psychosocial interventions for improving cognitive, social, and vocational skills as well as auditory verbal hallucinations or paranoia. |
| No studies included a VR control condition. | Perform RCTs that compare a VR experimental intervention to a VR control condition. | Isolate the impact of the intervention in VR vs the effects of using VR recreationally. |
| Inconsistency in the number and duration of VR-based sessions across studies. | Including various numbers and durations of VR-based sessions. | Determine the optimal number and duration of VR sessions to impact rehabilitation outcomes. |
| Sample sizes of the included studies were relatively small. | Use larger sample sizes. | More accurate results on the impact of VR-based interventions for individuals with psychosis. |
| Limited number of studies featuring follow-up assessments of the skills gained during the VR intervention. | Perform follow-up assessments. | Ensure that skills gained during the VR-based interventions are maintained and transferred into the real world. |
aRCT: randomized controlled trial.