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. 2022 Mar 5;22(5):2040. doi: 10.3390/s22052040
Algorithm 1 Strategy 1: Predictions with hand.
Input: Hand position Ph∈R3.
Output: Best point P∗ in the set of Pi, i=1…16.
 1: Build a k-d tree for all points Pi in the scene.
 2: function ST1(Ph)
 3:     Using hand pose as a query point q, return nearest point from the k-d tree.
 4:     return P∗
 5: end function