Table 3.
Variables | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1. IGDS9-SF | - | |||||||||||
2. Gender | 0.235 ** | - | ||||||||||
3. Ethnicity | 0.131 * | 0.288 ** | - | |||||||||
4. Sleep quality | −0.120 * | 0.082 | 0.000 | - | ||||||||
5. Gaming hours/day | 0.532 ** | 0.312 ** | 0.170 ** | −0.066 | - | |||||||
6. Self-esteem | −0.104 | 0.084 | 0.030 | 0.193 ** | -.008 | - | ||||||
7. Social | 0.514 ** | 0.204 ** | −0.014 | −0.038 | 0.463 ** | 0.033 | - | |||||
8. Escape | 0.616 ** | 0.123 * | 0.043 | −0.161 ** | 0.383 ** | −0.122 * | 0.537 ** | - | ||||
9. Competition | 0.367 ** | 0.085 | 0.028 | −0.059 | 0.340 ** | 0.017 | 0.495 ** | 0.452 ** | - | |||
10. Coping | 0.513 ** | 0.119 * | −0.042 | −0.134 * | 0.295 ** | −0.149 ** | 0.503 ** | 0.708 ** | 0.426 ** | - | ||
11. Skill development | 0.398 ** | 0.060 | −0.098 | −0.030 | 0.334 ** | −0.057 | 0.552 ** | 0.538 ** | 0.534 ** | 0.590 ** | - | |
12. Fantasy | 0.451 ** | 0.145 ** | 0.073 | −0.074 | 0.321 ** | −0.017 | 0.469 ** | 0.604 ** | 0.459 ** | 0.505 ** | 0.497 ** | - |
13. Recreation | 0.389 ** | 0.295 ** | 0.098 | 0.020 | 0.448 ** | −0.024 | 0.464 ** | 0.254 ** | 0.356 ** | 0.439 ** | 0.418 ** | 0.322 ** |
Median | 18.0 | - | - | 7.0 | - | 4.0 | 8.0 | 7.0 | 9.0 | 9.0 | 8.0 | 7.0 |
IQR (Q1–Q3) | 13.0–22.0 | - | - | 5.0–8.0 | - | 3.0–4.0 | 5.0–8.0 | 5.0–10.0 | 6.0–12.0 | 7.0–12.0 | 5.8–12.0 | 4.0–10.0 |
*: p < 0.05; **: p < 0.01.