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. 2022 Feb 9;22(4):1314. doi: 10.3390/s22041314

Figure 4.

Figure 4

Graphically generated supporting content for subjective evaluation. (a) Graphical user interface for answering to SSQ after the evaluation session (the first four questions of 16 questions in SSQ). (b) Graphical user interface for scoring the level of cybersickness corresponding to each VR scene during the evaluation session.