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. 2021 Oct 26;10(4):1061–1067. doi: 10.1556/2006.2021.00074

Table 1.

Clinically relevant variables to explain the comorbidity of ADHD-GD (n = 97)

Total (n = 97) ADHD+ (n = 37) ADHD- (n = 58) OR P
Mean (SD) or n (percentage)
SOCIODEMOGRAPHIC CHARACTERISTICS
Family history of addiction 61 (63%) 27 (73%) 33 (57%) 2.045 0.116
GAMING
VMQ – coping (/20) 15 (3.5) 17 (3.0) 14 (3.4) 1.279 0.001
VMQ – positive reinforcement (/20) 15 (3.1) 16 (3.1) 14 (3.1) 1.142 0.071
VMQ – social (/20) 9 (2.8) 10 (3.3) 9 (2.4) 1.161 0.059
PSYCHOPATHOLOGY
TCI – novelty seeking (%) 54 (20.9) 61 (20.7) 50 (20.1) 1.028 0.014
TCI – harm avoidance (%) 57 (24.7) 63 (22.6) 53 (25.4) 1.018 0.058
TCI – reward dependence (%) 51 (17.5) 50 (17.3) 52 (17.8) 0.993 0.570
TCI – persistance (%) 32 (28.0) 31 (30.4) 33 (26.5) 0.997 0.668
UPPS-P – negative urgency (/16) 10 (3.1) 12 (3.1) 9 (2.5) 1.421 0.00006
UPPS-P – positive urgency (/16) 11 (2.9) 12 (2.8) 10 (2.7) 1.340 0.0007
UPPS-P – lack of premeditation (/16) 9 (2.8) 10 (3.2) 8 (2.4) 1.216 0.016
UPPS-P – lack of perseverance (/16) 10 (3.1) 11 (3.2) 10 (2.9) 1.182 0.023
UPPS-P – sensation seeking (/16) 10 (3.3) 11 (3.4) 10 (3.1) 1.127 0.079
RSE – low (<30/40) 69 (73%) 32 (87%) 37 (64%) 3.632 0.020
LSAS – total (/144) 51 (27.3) 61 (27.0) 45 (25.6) 1.024 0.006
RSQ – secure (/25) 15 (4.4) 14 (4.3) 16 (3.5) 0.896 0.064

Variables in grey were retained to be entered in the multivariate logistic regression model (i.e., variables significant at 0.20).

Abbreviations: Videogame Motives Questionnaire (VMQ); Temperament and Character Inventory (TCI); Urgency, Premeditation (lack of), Perseverance (lack of), Sensation seeking, Positive urgency (UPPS-P); Rosenberg Self-Esteem Scale (RSE); Liebowitz Social Anxiety Scale (LSAS); Relationship Scales Questionnaire (RSQ).