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. 2021 Oct 29;10(4):990–1004. doi: 10.1556/2006.2021.00072

Table S1.

Regions showing differences in gaming vs neutral cue-induced activations between IGD and RGU subjects

Condition Region Number of voxels x, y, za Max F Bab Hemispherec
Gaming - Neutral: IGD > RGU
Precentral gyrus 139 −41,−16,57 4.35 4 L
Posterior cingulate gyrus 162 7,−30,41 4.24 31 R
Thalamus 246 −3,−22,9 4.26 L
Culmen 270 11,−48,−18 4.85 R
Gaming - Neutral: IGD < RGU
none

The surviving clusters at P < 0.05, at voxel P < 0.005, and with voxel cluster number >51.

a Peak Montreal Neurological Institute (MNI) coordinates.

b Brodmann's area.

c The activation area was on the right side (R) or the left side (L).