Table 3.
Characteristics before lockdown | Overall population | Gambling non-players before lockdown | Gambling players before lockdown | ||||||
N | Gambling before lockdown | N | Starting playing during lockdown | N | Increasing intensity of gambling during lockdown | ||||
% | OR (95% CI) | % | OR (95% CI) | % | OR (95% CI) | ||||
Total | 6,003 | 16.3 | 5,023 | 1.1 | 980 | 19.7 | |||
Psychotropic drugs | |||||||||
No | 5,432 | 14.6 | 1.00^ | 4,641 | 1.0 | 1.00^ | 791 | 14.6 | 1.00^ |
Yes | 571 | 33.2 | 3.12 (2.56–3.81) | 381 | 2.7 | 3.33 (1.67–6.65) | 189 | 41.2 | 3.93 (2.74–5.63) |
Quality of life | |||||||||
High (score >5) | 5,214 | 15.5 | 1.00^ | 4,406 | 1.1 | 1.00^ | 808 | 17.6 | 1.00^ |
Low (score ≤5) | 789 | 21.9 | 1.61 (1.33–1.95) | 616 | 0.9 | 0.85 (0.36–2.04) | 172 | 29.7 | 1.97 (1.34–2.88) |
Sleep quantity | |||||||||
High (≥7 h/night) | 3,983 | 15.7 | 1.00^ | 3,358 | 1.0 | 1.00^ | 625 | 15.6 | 1.00^ |
Low (<7 h/night) | 2020 | 17.6 | 1.12 (0.97–1.30) | 1,664 | 1.4 | 1.54 (0.90–2.65) | 356 | 27.0 | 2.00 (1.45–2.77) |
Sleep quality | |||||||||
Good/Quite good | 4,985 | 15.7 | 1.00^ | 4,202 | 1.2 | 1.00^ | 783 | 18.5 | 1.00^ |
Bad/Quite bad | 1,018 | 19.4 | 1.32 (1.11–1.58) | 821 | 0.9 | 0.80 (0.37–1.73) | 198 | 24.4 | 1.36 (0.93–1.99) |
Depressive symptoms (PHQ-2) | |||||||||
No (score <3) | 5,143 | 15.2 | 1.00^ | 4,363 | 1.1 | 1.00^ | 780 | 15.5 | 1.00^ |
Yes (score ≥3) | 860 | 23.3 | 1.82 (1.52–2.18) | 660 | 1.4 | 1.37 (0.67–2.79) | 201 | 35.9 | 3.06 (2.13–4.39) |
Anxiety symptoms (GAD-2) | |||||||||
No (score <3) | 4,915 | 14.9 | 1.00^ | 4,183 | 1.1 | 1.00^ | 731 | 14.8 | 1.00^ |
Yes (score ≥3) | 1,088 | 22.9 | 1.87 (1.58–2.22) | 839 | 1.3 | 1.21 (0.62–2.37) | 249 | 34.0 | 2.93 (2.08–4.13) |
°Estimated by unconditional multiple logistic regression models after adjustment for sex, age, education level and geographic area; estimates in bold are those statistically significant at 0.05 level.
^Reference category.